After taking a break for a week, we're back on it! Some hardware issues have kept us down, but we've prevailed. Here's some new features:
Vive Mode
Something we've been working hard on. You can now enable "Vive Switch" in the gameplay settings, which changes a few things. First off, you press grip to grab and double tap grip to drop. Single tap grip to interact. There is also an additional jump button mapped to "up" on the right trackpad. Crouching is removed in Vive mode. These suggestions for Vive compatibility were made by a user named Bonk! on our discord server
Weapon handling changes
Some guns are more heavy now like the revolver, 1911, 870, and the Deagle. The M1A1 SMG now has much less angular damping.
APRIL FOOLS!
There is now a table in the level 0 arena mode that has four very cursed weapons. A shotgun pistol, a "g36", a BAR with a long magazine, and a very obtuse deagle. In addition, there is a silly foregrip attachment that allows you to fly.
Crowbar Changes
To make the infamous zipline in Level RUN easier, there is now only one grab point on the crowbar.
Kind of a small update for sure, but this next one will be much larger. Oh, and there's a new level 21 coming up to completely expand the current one.
A final note, keep an eye out for texture issues. Due to having to reinstall Unreal and Visual Studio on our machine, some textures may not render.
Bye!
