ATTENTION: If you haven't yet: go to BrVR's steam library page -> gear icon -> properties -> betas -> and opt into this update by selecting the beta branch. This is to reduce unwanted update downloads for people on the stable main branch.
Revamped level 18
A new level 18 is now here! This level revamp may just be the largest one that we've attempted yet. This is only its second week in the game, the first being as a preview. There are still many bugs, but we feel that it is in a good enough state to ship out as a Beta.
There are two maps to level 18, the spawn map and the main map. First, I will talk about the spawn map.
The spawn map is a maze of rooms, separated into three main halls. You start in a large colorful playroom with tons of oversized toys like a xylophone and rocking horse. You can even walk on the xylophone and play it! The first hallway is cloud-themed. There are many oversized dinosaur toys inside of it, among other props. The second hallway is a dark blue kindergarten classroom. There are small rock climbing walls near the edges, and a few toys in the classroom itself. In the back halls of the classroom is a strange area with uncanny AI paintings on the walls. This leads to the main map. The third hallway is a very dark children's bedroom with many blankets and beds. There are also several desks which contain drawings with some of our playtesters' names on them. This room also leads to the main map.
The main map is a vast expanse of childlike areas. It is separated into 6 main areas: the neighborhood, the school, the playground, the tubes, the clouds, and the church. First, the neighborhood contains all sorts of suburban houses similar to those of level 9. These houses contain many bits of trash and surreal scenes like lightbulbs baking on a stovetop. It is heavily implied that kids have lived in these houses at one point or another. Second, the school is an eight-part complex of rooms. The school itself is separated into two parts, the daycare and the high school. The daycare is filled with rooms like a stuffed animal room, a room full of boxes, a locker maze, and more. The high school is filled with rooms like classrooms, cafeterias, and libraries. Third, the playground is a smaller area with a large amount of modern playground equipment. There is also a tennis enclosure there, which you can walk into. Fourth, the tubes is the section that is the most similar to the original level 18. There is a lot of playground equipment here as well, however it is all run-down Russian playground equipment instead of modern American equipment. The area is categorized by a maze of playground tubes similar to the original. Fifth, you can take a rocket in the tube area to reach the clouds. This layer is the most barren of the 6 main areas, as it only has a cloud plane and an exit. However, it is a great way to get a top-down view on the map. Lastly, the church is located a bit out of the way. It is beside the school. It seems as if the church is always closed, but it is still an imposing landmark nonetheless.
There are two unique friendly entities in level 18, the Plush Dino and the Booknado. The Plush Dino is a stuffed dinosaur. He will lead you to the rocket ship slowly, but if you pet him he will follow you instead for a short time. The Booknado is a large tornado made of books and can be found in the library.
All of level 18 is categorized by a childlike atmosphere, uncanny proportions, and a strong sense of nostalgia. A great new track by LunaNightZ is in the school. More audio is coming soon though!
Added 5 new meats
Wretches, Skin-givers, Partygoers, Lighters, and Clumps now all drop meat most of the time. These meats aren't anything special, however some have some interesting effects. For example, the lighter meat has an aura emanating from it.
Added a keypad to the red room in level 2
The red room radio in level 2 had a set of numbers in the audio file that didn't have any correlation to the game until now. Now there is a keypad that leads to a secret room!
Added "far away entity spawners"
This is a new feature that continuously spawns entities if there are no entities on the level for some large levels. More entities will spawn if you shoot weapons frequently without a suppressor.
Now for some rapid-fire changes:
Added more pipe collars to level 2
Fixed the lods on the red room radio
Added a blue tape square to level 0
Turned down the effect of the metro's glow
Added more partygoer balloon color variations
Gun cases now delete themselves in hard mode
IN OTHER BRVR NEWS
This update it 0.1 GB smaller than the last one. I have been working to compress textures, but bringing down filesize is nowhere near easy.
Nothing else to report as of now.
Join our discord https://discord.gg/Px6jpjFEt6
Wishlist our other game Bread or Dead VR
https://store.steampowered.com/app/2380600/Bread_or_Dead/
