Overhauled gun attachments
Now, one tap with the screwdriver will activate the attachment, then you can tap again to change it from a red dot to a laser to a scope. This makes attachments simpler and you don't have to worry about losing them through levels since you can just re-apply them!
Added a new radio show to the portable radio
This one features Radio Ralph ranting about skin-stealers and his way to work, then capping it off with a nice musical number. The runtime is around 5 minutes. It is also available on youtube, the video is named "Radio Ralph Backrooms Radio Excerpt".
Added a new area and exit to level 20
Now you can jump over the wall near the loading bay to gain access to a back area with a bunch of rooms. The door there in the back gets you to level 21.
Revamped level 23
Now the level has a ceiling made of ground with huge upside-down trees. There's also 2 new glow rooms, each are snaking complexes full of rooms and treasure. There's also a new exit that leads to level 46.
Added a hand cannon
A simple craftable weapon capable of firing one very heavy round, and that's it. Once it's fired, it's fired. Carry 3-4 for best results. Suggested by Gatchi13 on our discord server.
Changed some firing sounds
Shotgun firing now has a boomier sound, and the m1 garand's firing sound is also much punchier.
Changed 1887 shotgun shell animation
The shells inside the gun will now correctly animate to display the state of how much ammo is inside of the gun.
Fixed fatal error on level 94
You would spawn in the sky with no way to get down, this is fixed.
