Hi Guys, we are so glad that you are all here, and that so many of you have tried out our game already.
We really appreciate all the feedback that we've got from you in recent days. It means a lot to us! On one hand, it confirms that we are on a good path, and on the other hand, it is our nr. 1. resource list for improvements and further developments.
If you didn't do it until now, you are warmly welcome at our Discord server, to have a chat with fellow gamers, or with us.
We will be looking forward to your further feedback on the game.
Stay with us in our journey, and put us on your wishlist to see from the first row how we develop this game together!
Demo Update 0.2.08052022

UI Improvements
- a small change in how the new tile appears. Important features are now highlighted.**
- a new UI feature that shows how much a new tile fits another, it shows information about its height and type.

Color Coding Implemented For Tile Placement
- green: fits 100%, you get the max points
- orange: it fits partially, the placement will have some effects on the adjacent tiles
- white: it doesn't fit, there will be no extra effects
- red: the neighboring tile has already sunk
- no icon: there is no relevant information, e.g. there are no effects for the adjacent tiles when placing ships
This information is also available at an already placed tile by hovering the mouse over it.

Score Points
- default score point changed from 10 to 5
- the length of a river has an effect when placing river tiles. After every connected river element, you will get an extra 15 points
Score Color Coding
- white: normal score
- purple: rare score - you did something great!
- red: epic score - you did something amazing!
Leaderboard
- we implemented the steam leaderboard system
- the leaderboard will be re-set after every update, as the balancing, new rules, and new implementations can affect the achievable score, and difficulty.
Trees
- we implemented the wind! - Which blows the trees, so you can see them swaying in the wind
Audio
- changed the tile rotating audio effects
- added score event audio effect
