This will be the last 0.07 patch, we're going to be working towards 0.07a and eventually the 0.08 Afterlife release.
The remaining few features of 0.07 will be implemented along the way.
Bugfixes:
- Fixed the Tutorial and Airlock spinning fans speeding up constantly,
- Fixed the spinning fans sometimes not spinning and instead slowly shrinking into nothingness,
- Fixed rare crash when starting a mission, due to an error in a level generator pattern,
- Minor fixes in some of the level generator patterns,
- Fixed Reprogrammer not displaying "signal lost" screen when infection is dead,
- Fixed Reprogrammer not displaying "hacking in progress" screen client side,
- Fixed red lights not appearing in the entire ship if the Reactor core is broken/infected,
- Fixed not all doors losing power if the Reactor core is broken/infected,
- Fixed Eye events no longer seeing a player that had died a previous mission,
- Fixed Hunter killing a player target that had already died of oxygen deprivation,
- Fixed crash when ending the mission when a player died whilst holding a door during that mission,
- Fixed dead player still moving a door when having died whilst holding a door,
- Fixed Tutorial pause menu buttons being hard to press,
- Fixed the Tutorial not loading if Steam has no internet connection.
Polish:
- The infection is now more obvious at the beginning of Amateur and Easy missions,
- Events (Eyeballs etc) will now disappear if the infection is killed,
- Added roaming hunts. The monster will spawn at the Infection Source location and roam to a random part of the ship. It may hunt a player if one is found nearby,
- Hunts and roaming is now much more frequent on Hard missions and less frequent on easier missions,
- Added a hunting delay at the start of the mission so hunts/roams cannot happen until this delay has passed. This delay is longer for easier missions, shorter for Hard missions,
- Ship systems now no longer give off false signals when fully broken/infected,
- ER signals from the ship environment will vanish if the Reactor core is broken/infected,
- Added more ship decorations,
- Tools now reset their last measured value so they don't display a wrong signal in the start of the next mission.