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Bugfixes & Polish 4 for Release 0.07

Bugfixes:

  • Fixed some minor issues in the level generator patterns,
  • Fixed bug in level generator that would in rare occasions cause double doors
  • Fixed bug in level generator that would in rare occasions cause rooms to be placed wrongly, causing clipping,
  • Fixed client-side players being able to access the Mission Control interface outside of missions,
  • Fixed the Chiller not turning off its effects when it is picked up whilst the player already holds a tool,
  • Fixed Chiller freezing effect not resetting when Chiller is picked up mid-charging,
  • Fixed Chiller client-side jitters,
  • Fixed Tools and Weapons blocking player movement, now Tools/Weapons are pushed aside by players,
  • Fixed client-side footsteps not changing to the 'sticky' version in infected areas,
  • Fixed player flashlight & lens-flare effect not hiding when player has died,
  • Fixed Infection Eye Event getting angered by spectating/ghost players.

Polish:

  • Adjusted graphics settings, Medium is now lighter on hardware and High setting is now more like the former Medium setting. The new settings should improve overall performance.
  • Changed some wrong values in Low graphics setting, performance should be improved.
  • Only hard missions will have an 'unknown' password now,
  • Infection Source has new model for the Afterlife vision,
  • Infection Eye Event now spawns and looks around for players,
  • Infection Eye Event now triggers hunts when a player stands too long in its sight,
  • Infection Eye Event now synchronizes fully between players,
  • Added new player sounds for breathing, panting, choking and getting killed,
  • Player now pants when out of stamina,
  • Made crouch animation much faster and responsive,
  • Adjusted infection death animation so the player's body doesn't stick out of the ground,
  • When a player dies from oxygen deprivation their corpse now stays visible & keeps laying on the ground,
  • Team Rank is now calculated from the average of all team member ranks,
  • Added new mission ship names.