
Finally added a navigation pointer. Took me a bit, due to some personal issues
Fixes:
* Added a navigation objective in the compass area
* Fixed the "wave" attack that spawns on the second boss, when the player just re-spawned
* Small fixes
Source: Steam Community (opens in a new tab)

Finally added a navigation pointer. Took me a bit, due to some personal issues
Fixes:
* Added a navigation objective in the compass area
* Fixed the "wave" attack that spawns on the second boss, when the player just re-spawned
* Small fixes