Hello friends, how are you guys doing?
Over the last two weeks, I've been hard at work focusing on improving both the visual clarity of the stages and some internal systems for Burning Skies.
Environment Visual Revamp
Several assets in the stage environment were replaced to improve the overall look and readability of the battlefield
Some players reported that the background was to busy, so i remade this aswell.
Check the comparison below


New Progress Bar
A progress bar has been added to the HUD to give players a better sense of progression during each section of a run.

Under-the-Hood Improvements
I also spent time improving some internal systems that control enemy behavior and stage flow, and more.
These changes will allow me to make more interesting enemies behavior, waves, and control overall how the game flows.
Thank you very much for all the suport, and if you try the demo, I’d really like to hear your thoughts about in the discord or steam foruns.
Also if you enjoy it, please leave a review, it helps the demo to reach more people so I can make it the best possible.
Paulo.