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Burning Skies Demo Update

Hey everyone,

Just pushed a new update to the Burning Skies demo.

This one focuses on clarity, balance and fixing some edge cases that were causing problems during runs. A lot of these changes came from watching how people actually play and from your feedback — so thank you for that.

🧭 Clarity & UI Improvements

  • Weapon cards now include descriptions

  • Upgrade cards now show full descriptions + their effects

  • Player level displayed near the health bar

  • Weapon level shown directly on upgrade cards

The goal was to make build decisions clearer and faster during gameplay.

⚖️ Balance Changes

  • Secondary weapons buffed (they felt weaker than intended)

  • Bullet Spitter adjusted + tweaks to some primary weapons

  • Rebalanced weapon vs upgrade card drop chances

Trying to make more builds feel viable instead of pushing players into a single obvious path.

🛠 Fixes

  • Fixed issue where the game could break if no upgrades remained for a weapon

  • Fixed UI conflict when collecting orbs while warning screen triggered


If you’ve already tried the demo, I’d really love to hear what you think after this update, and if you haven't now is a good time to do it =)

View game page

Feedback helps me decide what to improve next — and if you’re enjoying the game, leaving a Steam review makes a huge difference for a solo developer.