Hey everyone!
Firstly thank you all so much for jumping in here and reading this update. I hope you are excited for the game and we will be using these updates to share development progress and other cool bits of info as the game progresses towards Early Access release and beyond!
Remember to wishlist Spirit Hunters: Infinite Horde!
Spirit Hunters: Infinite Horde is an action Rogue-lite, The combat of Spirit Hunters: Infinite Horde is inspired by Magical Survival and Vampire Survivors. As a studio we like to take a few days a month to jam out something fun and to test ideas. We were so impressed and inspired by these 2 games that we decided to jam a game inspired by these titles. In 5 days we had a working prototype and Soooo many ideas that we decided to turn it into a full game. Spirit Hunters: Infinite Horde was born!
Here is a HD desktop wallpaper for Spirit Hunters: Infinite Horde!

Combat that is easy to understand and accessible. A deep and rewarding meta progression system, a world to explore with different regions and battle rules, bosses to fight, chests and stuff to open and more! That is our vision. A super fun, action packed roguelike and we hope you will enjoy it when it gets here!
In this post we will give you a quick breakdown of some of the cool stuff you can do in Spirit Hunters: Infinite Horde.
The horde!
You start off each battle with a single ability. Monsters will start to pursue you in ever greater numbers. Some are easy to kill, others will take a ton of work to destroy. Killing monsters will reward you with blue souls (exp). Filling the bar at the bottom with blue souls will reward you with a choice of either a new ability to add to your arsenal or an upgrade to an ability you already have.
All abilities attack based on a timer. Each ability is unique and will help you obliterate the ever increasing horde! Kill lots of monsters and become a god! If you fall in battle its not a problem, you retain all your red souls and crystals to spend in the Divinity web so next time you return you will be even stronger!
Here is some EARLY footage of combat gameplay.
Characters
Before you set out you can pick your Spirit Hunter. You start with a few choices but can unlock many more as you progress in the game. Each Spirit Hunter has a starting set of stats, buffs and skills they can pick from.
Every choice of starting ability has a "Synergy" buff for that specific character. You will have a HUGE amount of choice and its great for finding something that works for you! (Still lots of work being done in this system)

Maps
There are several maps planned for Early Access release with more planned as updates during development. You will unlock more maps as you progress (more on progression later) and you will unlock more locations to battle within these maps too.
Each maps is a distinct area of the world of Spirit Hunters: Infinite Horde and each battle has a different horde to defeat!
Each zone has a set of rules which change the gameplay and strategy so you have to consider your choices and find whats best to win this fight! (This system is also heavily in development, the actual map drawing is a placeholder image from Diablo, we will have unique maps of course)

Divinity Web
When you fall in battle you will be brought back by the Oracle to fight the hordes again! During battle you will earn red souls and mine for crystals. These can be used to purchase upgrades from the Oracles "Divinity Web". A vast and connected upgrade tree.
The Divinity Web will allow you to unlock new abilities to fight with, new Spirit Hunters to play as, new zones and maps to battle in, new pets to find to assist you in battle and LOTS of upgrades for each ability to make you stronger! (This system is still in development)

There is much more to this game than I have covered in this post but I hope this is enough to get those horde slaying juices flowing! Spirit Hunters: Infinite Horde is releasing into Early Access on Steam in Spring 2022 and a release date will be revealed very soon along with a trailer!
Thank you all so much for reading and supporting our work. We greatly appreciate it. Please consider dropping us a follow on Steam so you don't miss an update or release and check out our socials and discord for even more news.
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Thanks again and much love!
The Creature Cauldron Team
