What's New:
- Linux version was updated to the same as Windows
- updated minimaps in the town locations to the GTA-style for better navigation
- added bossfight with Bashkim Jubani and his team in Chapter 15, depending on your choice in Chapter 12 (no cutscenes yet)
- updated and fixed gamepad reset script
- fixed 256 MB default VRAM limit, which was set by accident
- now volume sliders in the Settings menu are more precise
- added Readme options in the Steam launch parameters
- updated launch options for all the 3 versions of the game
- fixed gamepad sticks inversion after resetting the gamepad controls
- fixed gamepad connected window which was able to be overlapped by the other windows
- added the Freeman costume from Half-Life for Steve, you can unlock it by having one of the Half-Life games (or Hunt Down The Freeman) on your Steam account
- fixed missing cursor on the Steam game found screens on the start of the game
- added camel and spider filter settings
- fixed normal maps on the crates in Chapter 5-3 and Chapter 10-3
- fixed Stavrida car above the ground in Chapter 10-3
- fixed movie on the TV in Chapter 12-4
- fixed unkillable guide in the tutorial
- changed static clocks to dynamic in some locations
- fixed shadows from the windows in Chapter 12-5
- added ability to break the bottles with Double Apple in Chapter 1-4 and Chapter 12-5
- fixed FSB 120 engine sound
- added new messages to the Skip all button in the Steam game found windows
- added playable pool in the Armadillo in the tutorial
- fixed Montana's costume loading after the shooting range in the tutorial
- added non-combat mode with ability to scale the camera to some chapters (1-1, 1-4, 10-5, 11-1, 12-1, still updating)
- fixed some "not good enough" English dialogues in Chapter 2-3
- added hint that you can't use the arcade cabinet in Chapter 3-1 too early
- fixed "cringeworthy" dialogues of Grivas in Chapter 3-1
- added "Pingas" graffiti somewhere
- added voice recognition to the the main menu (testing)
- fixed FOV after completing the Chapter 1-5 and in the cutscene with cabbage in Chapter 2-5
- fixed Montana's car exiting animation in Chapter 2-5
- updated Jubani's boat animations in Chapter 9
- removed the "Window type" option (it never worked)
- added the plaque with the "Anthrax outbreak" text in places you shouldn't go
- updated the textures of the "Power Of The Horns" costume
- fixed lack of minimap after the cutscene in Armadillo in the tutorial
- fixed lack of minimap in Chapter 1-2
- "Fat Leg Point" in Chapter 3-1 was renamed to "Belgie"
- updated explosion sounds when you hit the gnomes in the tutorial
- fixed ability to stand in the wrong place in the tutorial
- now you can damage some inanimate objects with your fists
- updated the ammo box texture
- fixed bugs related to the Dantes model visibility in Chapter 10-3
- updated the bus model in Chapter 10-4 and Chapter 10-5
- changed the chase icon for the player's car in Chapter 10-7
- added the sidewalking animations for Montana's rifle reloading
- now you can open the saves folder from the settings only from the main menu (it didn't work, now it's manually locked)
- added the radio interface to the Chapter 12-2
- fixed FPS drop in Chapter 11-2
- fixed Chapter 11-3 location being too dark
- added the gun effects to the Kurbon's pistol in the end of Chapter 11-4
- updated location in Chapter 11-5
- disabled physics of the Amadis 2W near the player at the start of Chapter 12-4
- fixed the pistol fire of the enemies in Chapter 12-4 (now they can't hit your from 400 miles away)
- fixed the oil decal on the floor of the garage in Chapter 12-4 and Chapter 12-5 which was loading for too long on GPUs with 3 GB VRAM or less
- added the jeep marker in Chapter 13-3
- fixed Montana's costume loading in the Chapter 14 starting cutscene
- fixed timer in the Concepts menu
And other good news - we almost finished our first build for Mac!
