Gameplay:
- Added the Norsemen Nation
- Norsemen primarily use wood for constructing buildings and transporting food using wooden barrels, crafted by a Cooper
- The Norse Plebs are fed with Mead, made from the Honey produced by Beekeepers, and Dagmals, made from the Meat gathered by Hunters and Fishermen
- Jarls are the strongest Norsemen soldiers. Jarls will charge at their enemies, knocking them back and inflicting damage on impact
- Spartans get stronger when there are other Spartans in close proximity while fighting
- Spartans require an 'Olive Bowl' to be created by the Agoge Camp
- Towers can have soldiers assigned as 'Lookouts' who increase the sight range of the Tower
- Towers can have soldiers assigned as 'Sentries' who will attack nearby enemies with projectiles
- Towers with 'Garrisoned' units will increase the defensive strength of the Tower
Features:
- Decreased the tooltip hover time to display
- Increased the tooltip text size
- Display on the level selection menu if a level has been completed
- Display an icon for buildings that cannot produce any more resources because their output resource stacks are already full
- Added a notification for buildings which have not had a worker allocated to them
- Added a notification for harvester buildings when they have not found anything to harvest in a while
Levels:
- Added Norsemen Campaign
- Added the 'Googly' level
- Added the 'Spread' level
- Added the 'Target Practice' level
- 'Lazy Spiral' Player 2 is now Norsemen
- 'Plataea Plains' Player 3 is now Norsemen
- 'The Ear' Player 1 is now Norsemen
Bug-fixes:
- Resolve 'Building under attack' notification not showing
- Ensure building shine effects are always removed when the notifications are cleared
- Corrected cases where soldiers could attack an enemy but wouldn't
- Resolved some cases where save games were not restored correctly