Highlights:
New Mission: Search and Destroy (Port)




Eliminate all enemies on the map. (This is the first Viet Cong mission!)
Added Gun Haptics
Controller vibration when shooting, reloading, etc. Can turn off in the settings
Changes/Fixes:
- Rucksack dumping now requires you to grab and shake the ruck with both hands
- Fixed M79 shells sometimes falling out when loaded
- Fixed mesh glitch inside M16 & M16-S chambers
- Fixed minor grabbing/releasing issues with multiple weapons' forward grab points
- Fixed issue with Mosin Obrez and 1911 not having recoil sometimes
- Optimized reverb zone calculation
- Fixed wrong textures on AKM bullets
- Removed UI from trying to store non-back items into the back slot (to reduce clutter)
- Adjusted physics weight on multiple items
- Fixed issue with charging handle and bolt on M16 platform weapons not closing if released halfway
- Fixed audio bugs with M79
- Decreased explosion suppression intensity if you're in cover
- Can no longer force close a weapon's bolt if it's jammed
Closing:
The next update will focus on improving the bots to make them less buggy, more consistent, more interesting, and more challenging (in a fair way). There may also be a new firefight map and a new weapon or two...
The update after that (February's update / Update 7) will add the first linear campaign to PunjiVR. It's not set in stone at this time, but I'm planning on recreating Operation X-Ray from Version 1.
As always, if you find any bugs, have any suggestions, or want to share your opinion, head down to the comments of this post or through any of the links below. Thank you all and remember to keep your eyes on the treeline!
