Another month of development is in the books, and this time we're diving into some of the new gameplay, creatures, and smaller details being added to The Majestic as development continues toward release.
With the main story now implemented (more than four hours of cinematics!) a lot of my recent work has shifted toward filling out the world around that story. That means adding new optional activities, finding new ways to use existing gameplay systems, and creating more opportunities to simply explore, interact, and discover something unexpected.
And sometimes that something is very, very big.
This month I began introducing a massive whale into the ocean, adapting it to fit alongside the other creatures in the game and building new interactions around it. What began as another addition to the world also led to some additional unplanned gameplay possibilities.
This devlog also takes a look at a new herding activity, how I'm reusing existing mechanics in different ways, and the continued work happening across voice-over, gameplay, optimization, and polish.
The Majestic continues marching toward release and more pieces of development are falling into place. To support the project further, please consider following the Kickstarter:
https://www.kickstarter.com/projects/studio46/the-majestic
Discord: https://discord.gg/djTQsZn
YouTube: View game page
Web: https://www.studio46.org/majestic
Wishlist Here:View game page
