I plan to release by the end of this week. The release does not mean the end of work on the game, it's mostly a marketing (in principle, there is a chance that I will change my mind). At least 2 more global patches are planned, in addition, a lot of small patches are expected in the near future.
I also ask for maximum feedback.
New Content:
- 2 New Characters. (One of them opens for 150 achievements, if you already have more, you will need to open one more any).
- 2 Final Locations. (Available on loops)
- 50+ New Unlocks.
- New Loops.
Balance:
Effects are applied through enemy opponents' blocks.
Slightly weakened enemy abilities (mainly an increase in cooldown of abilities spamming projacktails (this does not apply to bosses))
Shell- Added 15 seconds cooldown.
Tornado - -1 damage base, -2 on levels.
Clubs - -2 damage base. Maximum 5 targets.
Axe - Reload -1.5
Burger - Heals 500 -> 300. Reduced drop frequency.
