It has been two weeks since I launched Early Access on April 9.
I have received more than 1,000 messages of support, opinions, and sharing of bugs.
I appreciate your daily feedback and motivation for further developments.
I apologize that I have not been able to respond individually due to time restraints, but I have read all of your emails and Steam threads. Thank you very much.
While I am currently working on the developments of the final version of the game and fixing the bugs, I am pleased to announce that additional elements are supposed to be implemented soon, that will be included in the final version.
I am planning a mid-size update including storyline, multiple dungeons, new monsters nwe skills and items.
It may take a month, or even two months, to complete the mid-size update, but I hope you will be excited about it.
My responses to comments and developments are as below.
I want to relocate the facilities in the base.
You will be able to relocate the facilities that have already been built in the full version. Due to the story line, this function is not available in the Early Access version. Please wait for a while.
I want to delete the marks on bracelets and ornaments.
A new facility will be added to delete marks as the story progresses. This function is not available at this time.
I want to have the function to register and sort my favorite friends and to reorder them during adventures.
I apologize, but it would take tens of hours to review, reflect, and verify the program, so I am not able to launch it immediately. I will work on this while developing new content.
Please increase the storage capacity in the warehouse.
I plan to gradually increase the warehouse capacity as the story progresses. In past version updates, I expanded it ahead of schedule, but the saved data became too large, causing delays in development and verification. Please wait for further warehouse expansion as it could affect future updates. I apologize for your inconvenience.
Please review the magic balls that increase the status.
In the version after Early Access, the status will be increased more by the magic balls. I will review the status rise rate including the current ones.
Please review the balance of the game.
As you get to higher Lv, the game tempo is significantly slowing down due to lengthy battles caused by high HP and low damage. I have also received feedback that HP increases to the point where fixed damage becomes meaningless, such as when using dragon fire.
Therefore, I am planning to improve and adjust the following points in the above mentioned mid-size update.
- Review all character statuses.
- Review acquired experience values. (some experience values were multiplied when they should have been added)
- Review how much character status increases when doing Melt’s Enhancement (status will be increased more after the update).
Even though this is an Early Access version, I sincerely apologize for changing the status values of the characters you have spent so much time and effort to raise.
If you are not satisfied with the future changes, you can keep your friends as they are now (the changes will not be effective if you do not Melt’s Enhancement).
I will do our best to refrain from making any further changes, but please note that the current balance will not allow you to fully enjoy the dungeons and characters that will be added in the future, and that I may need to make further adjustments depending on other requests.
These are some of the most common requests I have received.
I will continue to work on the minor issues that are not listed here as well.
Lastly, please note that I have received a lot of inquiries, and it is difficult for me to respond to each one individually (I have read all of them).
In case of any inconvenience, please contact me by filling out the form on my website.
HP : https://forms.gle/Jroount8m1rcEaLs8
Thank you for your understanding.
