
We'll continue to monitor loot and feedback for the event. We're happy to see everyone enjoying it thus far!
Bug Fixes
- Fixed Ghasty not restarting the "Ghosties Saved" mission upon defeat.
- Removed collision from the large trees in both the Ghastly Rift and Ghastly Void.
Adjustments
- Changed invulnerability and cutscene status effects to ignore lava damage.
- Doubled the impact of the Vulnerable debuff.
- Reduced the amount of Bulls in The Wild West required to summon Vesta, Axis Gatesguard from 125 to 50.
- Reduced Hallowed & Bones' base HP by roughly 50% to account for the first half of Pumpza's fight.
- Reduced the movement speed of both Hallowed & Bones and Bones, leaving their charge phases unchanged.
- Reduced the HP on Hallowed's Evil Pumpkin bombs by roughly 60% and changed HP scaling to nearby players only.
- Reduced the HP on Hallowed's leaderboard minions by roughly 90%.
- Increased the projectile speed on Hallowed's leaderboard minions to match their actual player equipment counterparts.
- Increased the size of Hallowed's leaderboard minions by roughly 15%.
- Increased the cooldown timers on Hallowed's leaderboard minions.
- Increased the total possible scaled HP damage from Hallowed's leaderboard minion abilities from 15% to 25%.
- Changed the damage on Hallowed's leaderboard minion weapons to pure damage instead of scaled HP.
Loot Changes
- Added an extra rainbow gem chance to Hallowed & Bones, Bones, and Ghasty's loot pools.
- Added gems to both the Trick or Treat and Ghosty loot pools.
- Added an unadjusted array of lower-tier items and scraps to the Trick or Treat and Ghosty loot pools for lower-level players.
- Added a rare chance for a spooky backpack to drop from Trick or Treat loot pools.
- Changed Trick or Treat bags to HP scale for the entire world instead of nearby players.