Darza's Dominion

Ripple Studio

Released
Apr 21, 2022
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    The Weekend Trader, New Miniboss, Impermanence Enforcement, Command Autocomplete

    ( So uh this update came out like a month ago. I (typ) have been working on the Items 2.0 update with every single free moment i've had since. It's done now, and in the QA phase, so it should also be coming out this week. But in case you haven't played in the last month because y

  2. Developer post

    PPE Mode (Totems), Parties, New UI, One-Click Log In, Item Power Phase 1, More!

    Our biggest non-rewrite update ever... Where to begin... Highlights: Totems + HATED (PPE Mode) The core idea of Totems, outside of giving us a dedicated PPE mode, was to offer endgame players a route to make the game more difficult for themselves for the chance at exclusive rewar

  3. Developer post

    Memory of Flesh: B Patch

    Highlights Made Ancient Ruins 100% Drop Chance and Great Eagles slightly more common for 2 weeks to help players access Memory of Flesh Easier :D Added Auto-Claiming for Daily Attainments, no more needing to remember to claim your free gold! Added 'Gift on Death' to all Dungeon K

  4. Developer post

    Chat 2.0! + Memory of Flesh

    Highlights Chat 2.0 : Changed font rendering throughout the entire engine Changed the main game font too! Persistent scrollable messages, draggable window, manual resizing and automatic word wrapping ( steam does not like the gifs we made, there were so many more and prettier gif

  5. Developer post

    Memory Of Honey: B(ee) Patch!

    if you thought the memory too troubling to revisit... we reduced the cost incurred All Changes Reduced Entry Cost (333 -> 99 Silver) for Memory of Honey Tooltip updates for Proc Items (don't show % chance if 100% chance to proc) Revamped Proc Projectile functionality so that i

  6. Developer post

    Memory of Honey

    Added a new dungeon-spawning system: Memories. Memories will be solo dungeons made as extensions to existing content, either boss fights or short encounters with their own driving gimmick and a time limit. They wont come with all the bells and whistles of other dungeons, but they

  7. Developer post

    The Honey Hive! Steam Achievements!

    The Honey Hive has arrived! Find your way in through new Setpieces in The Old East. This High-Intermediate difficulty dungeon will prove dangerous to fresh Level 20 characters, and if you're not careful... your dear 8/8s. It offers one new Unique (weapon) and one new Special (arm

  8. Developer post

    Controller Support

    Woah! We now support controllers of all kinds! Let's call this a beta but we think it works pretty well thus far. Let us know for sure in our discord: Additions Added full controller support (Beta) to PC and partial controller support to iOS/Android. Expecting a lot of bugs here,

  9. Developer post

    Anotha One...Or Four

    We've been patching so much we're having to batch these patch notes into 1 patch to not spam our steam news too much! Additions Added World Loot Boost inheritance to The Reach (Reaper fight). Added to the Stopwatch in case you have it in your inventory outside of a Trial run. Add

  10. Developer post

    Hold Press

    We're back with some quality of life improvements! We hope you enjoy them. Additions Added portal despawning to dungeons once the boss inside has died. Added a TP button to the Boss Health Bar when a player is within 20 tiles. Added Hold-Press on Mobile to swap with your currentl

  11. Developer post

    Ruby Season 2: Ending

    Well, Ruby Attainments or the season format we just created isn't ending any time soon, Ruby Season 2: Ending starts soon though! Additions Added Season 2: Ending starts soon! Go check out the new Attainments and new ways to attain! Fixes Fixed Non-Proc AoEs not properly showing

  12. Developer post

    5000 Silver

    We're back again with another patch! The biggest note is the 3rd pet affix is now unlockable with 5,000 Silver. Have fun and see you in the Dominion! Additions Added an option to unlock the 3rd pet affix slot for 5,000 Silver. Added invulnerability to Thief's Parrot to disallow s

  13. Developer post

    Pet Patch

    We're back with a quick hotfix to patch some things up with pets and other stuff. Changes Decreased the price (75,000 → 50,000) of the Stopwatch in Semreh's Wares shop. Fixes Fixed Attainments bleeding into each other and being marked as complete when they were not. This will res

  14. Developer post

    Ruby Season 1: Beginning

    Ruby Shield We're excited to finally release Ruby Shield! Kyle/darzuh spent a lot of time adding all of these new features and we all hope you enjoy the ruby shield, pets 2.0, and all the other changes! Shoutout Typ for his performance changes as well. Immediate note: Ruby Shield

  15. Developer post

    Trials & Tribulations

    Hey! Here's a quick lil update to fix some Trials issues and balance changes to the event. Enjoy! Trials Changes Disabled the ability to drop items in Trials. Disabled the ability to re-enter Trials after leaving the dungeon. Fixed Coil of Ka speedrun attempts not tracking. Fixed

  16. Developer post

    Night of Krampus

    Ho ho ho! It's the most wonderful time of the year… eventually. A lot of real-life stuff came up for the team toward the end of the year, which pushed back a few release dates. Have no fear though. Granta's holiday cheer knows no time limit. It's still winter after all. With that

  17. Developer post

    Semreh's Attainment

    Two years ago, we introduced Semreh and Attainments to the game. How fitting that we’re releasing Attainments 2.0 on its anniversary. This update includes everything from the original vision: Claim All, Trials, Shop, Tracker, and a bunch of new methods. Claim All Claim All is fin

  18. Developer post

    The Hallowed Hunt (Event) + MASSIVE Mobile QoL Improvements!

    We're back! Sorry for the wait! Linqx had some health issues that needed to be addressed. We also ran into some issues before that with getting the mobile clients updated and approved. But we're back with a slew of new features, mobile improvements, and bug fixes! Along with our

  19. Developer post

    Crabby Corrections

    Howdy! We're back with more changes. Read on all for all the updates! Packaged into these patch notes are old changes that Kyle didn't have time to post. Changes Added an instance gauge to oasis biomes that have crabs in them Removed Cythrall's last hit attainment as she cannot b

  20. Developer post

    Halls Twinstar is here!

    Surviving a (regrettably) long stretch of development hell, the long-awaited continuation of the Valkyrie series is here! Hall Twinstar has arrived, accessible via completing Butterfly Woods, and inside this update you'll find 8 brand new untiered items, several new crafting mate