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Anotha One...Or Four

We've been patching so much we're having to batch these patch notes into 1 patch to not spam our steam news too much!

Additions

  • Added World Loot Boost inheritance to The Reach (Reaper fight).
  • Added to the Stopwatch in case you have it in your inventory outside of a Trial run.
  • Added an in-game clock to the Mobile Map tab.
  • Added a system message when a dungeon is chained.

Changes

  • Changed Chaining Portal UI sections to be farther from center-screen.
  • Reduced Dungeon Key drop rates to compensate for free/natural Chaining.
  • Slightly increased Silver/Gold costs for Chaining.
  • Changed Gladiator Helmet after-channel healing (30 MP/1s → 50 MP/1s).

Fixes

  • Fixed Return/Chaining portals not appearing after Asuras die in Shrine of Devas.
  • Fixed speedrun cheese in Hazy Grove.
  • Fixed a speedrun timer bug in Alien Outpost.
  • Fixed inputs registering when the game is out of focus.
  • Fixed broken Dungeon Call text callout functionality and formatting.
  • Fixed public dungeon calling creating a second dungeon instance.
  • Fixed Tempest getting a Channeled Healing duration without Channeling.
  • Fixed Pyre MP Cost not getting Channelified.
  • Fixed Seraphina Conduit MP Cost not getting Channelified.
  • Fixed The Void being Chainable.
  • Fixed Alien Outpost not being Chainable.
  • Fixed other players' Channelable Lingers not disappearing or appearing depending on the effect.
  • Fixed dungeons not appearing at the top of the minimap hover list.
  • Fixed the Hide Players manual toggle being missing from the PC Controls menu.
  • Fixed Butterfly Woods not being Chainable.
  • Fixed Ancient Ruins not being Chainable.
  • Fixed Outback Hunt not being Chainable.
  • Fixed Axis of Trade not being Chainable.