Source: Steam Community (opens in a new tab)
Patch Notes 1.2.0a Playstyles
Bugfixes & Performance Improvements
- Numbers aren't too big. Game was chugging to a standstill with damage number size on screen growing to be too big.
- Flickering on monsters & projectiles. Flicker should be a thing of the past.
- Nerf/Fix multiply on bounce was nerfed & fixed so that it doesn't lag the game.
- Fire self lifetime of projectiles is capped to a significantly smaller one. Reduces lag even in high end pc's
- A few descriptions minorly updated.