Introduction
The goal of this patch is to "prettify" both the tutorial and the guide. Both still need some tweaks, but look much better and are more legible.
Another big upgrade for this week was the addition of steam cloud saves, now you can keep going from another computer. Other graphical tweaks were added in line with the Guide.
We are working on a major content patch in conjunction with these QOL improvements and it should be out in the near future.
Graphics
- Guide reworked completely
- Tutorial reworked completely
- Tooltips have a new background (tooltip revamp in the future)
- New Buttons
- Some new animations
- New Icons
System
- Enemy info screen functions better
- Cloud saves
- Desired/Undesired unlocks immediately after wave 26 (should be 25, fixed in the next patch)
- Moving around spawn points
- Hoppers nudged a little
Afterword
Overall a short patch, but it paves the way for a lot of future things. As earlier mention a major content patch is in the works and should be out in the near future.
Early game aka RNG has been a hot topic both within the team and on the forums. We are aware of how the early game might feel like pure luck and hitting your head on a brick wall until it works(Sometimes it is fun, or so I've heard).
We are looking into it and will try to improve player agency in the early game by heaps and bounds.
Have fun,
V
