Windowed Mode
- Added scalable windowed mode
New Modifiers
- Mothership
- Damage Per Size
- Stick To Wall
Changes to Modifiers
- Firetrail has been removed as a precautionary method against crashes, it will be added back later.
- Fling now has proper power compared to knockback
- Some other minor changes
Projectiles
Every projectile is now unique in some way. The changes might not be instantly apparent, but all of them should be impactful. We will monitor how they behave and feel, improving their specialties.
Descriptions
Some projectiles and components have had their descriptions clarified or fixed if broken.
Upgrade
- Upgrade doesn’t let you incorrectly place upgrade components into two rows
- Now doesn’t lock you into moving the just upgraded piece before continuing play
- Several other bugfixes
Research
- Lightning Speed now has research upgrades.
- All the new modifiers have their respective research upgrades
- Research should only give you the correct options
- Last Researched item included in popup
- All component upgrades set into correct tier
VFX
- Portals now scale with projectile size
- Other VFX fixes
Game Over
- Added new music to game over
- Game now correctly pauses after the game ends
- New looks (animation still WIP)
- Now you have a better chance of flexing on other members of science, with nice screenshots of your high score.
UI
- Destroy should not flicker as much, if the problem persists, please report.
- Most of the font have now been unified into the same.
- Systems working in conjunction with Grand Warning improved.
- No component slots should be blocked
Hopper
Death animation clarified (albeit it has a pesky habit of appearing all bright and colorful as the last scream against the dark void that is death)
Bugfixes
- Fixed a few exploits
- Bugs squished = a lot
