A few bug fixes.
And:
- Now the speed up should function quite close to as intended.
- Enemies are faster and meaner.
- Drops should be functional now
- Bosses should drop multiple components
- All sorts of requirements work better behind the scenes
- Now you need a bit more status effects for bosses
- In most cases bosses won't get yeeted off the screen.
- A lot of other small changes.
We will keep uploading small incremental patches until release. Some features only available closer to launch.
