Changes:
- Harvest achievement fixed
- Massacre achievement fixed
- Effect volume slider fixed (some audio sources were not following correctly)
- Back button added for controller (more to come!)
Balancing:
- Chupacabra spawn rate slightly decreased at higher difficulties
- Multi-spawns and Mothman abduction event rate slightly decreased at first difficulty
- Cardio Achievement reduced to 6 sprint speed
Today’s update fixes a few things and balances a few more. After reviewing some gameplay footage from all of the wonderful creators who have made videos and streams of the game, I noticed that the Chupacabra was spawning much more frequently late game than I intended it to. As much as I love speedy bat dog, this was forcing players to stay inside for longer which felt a bit more annoying than was intended. In addition, some players were getting overwhelmed by repeated deaths and high difficulty when first starting off. These changes should hopefully let players get into the game faster and keep enjoying it for longer!
I once again thank you for your patience with the achievements and for all of your bug reports, they keep me improving the game and fixing things for everyone ASAP! There’s nothing worse than finding a bug long after the game’s release so I’m always happy when it’s brought to my attention sooner rather than later. If you encounter any further bugs, feel free to make a Steam community post (which I do go through and read!) or message the Cryptid Farm Community Discord and I’ll get right on it.
Whilst I still want to upgrade the networking solution as mentioned in a previous update, I’m going to keep working at getting controller support fully working now. I love the idea of people being able to play Cryptid Farm on their Steam Deck or TV! Also, I will look into adding a feature to allow players to return tilled ground to grass again.
Thanks for reading!
- FistFlame
