Adjusted the health scaling of Red Balls and the Score scaling between stages.
Reworked some item effects to be more practical in the early-game.
Items that grant a percentage-based Mult are now more powerful, but have higher rarity, making them harder to roll.
- News and updates
- Billiard of Chaos
- Update 0.1.0 - Patch Notes
Source: Steam Community (opens in a new tab)
