Hello all!
It's almost been a year since the release of Athemore. Time really flies.
The core thing around this update is the dialogue system. It has been revamped into a better system. The new dialogue system will also be able to handle the upcoming localization functionality better. The goal is to implement at least 7 additional languages in the near future.
This update also includes the addition of some missing key features and some bug fixes. Patch notes is listed here:
- Added a prevention timer on all opentable objects that starts after an interaction.
- Improved the dialogue system. It should now be easier to implement the localization
- Revamped all Audrey’s voice lines. Big thanks to @Quiet for helping out.
- Within dialogues, the player is now unable to move. The player camera can still be controlled in some cases though.
- Interacting objects with Left Mouse click has been temporarily disabled, since it caused some issues when the inventory was active.
- The game now indicates whenever the player takes minor damage, with both a visual and voice effect.
- Added an Athemore icon on the executable file.
- Fixed the issue where the “E” stayed on the screen in unwanted situations.
- Fixed a bug where the light while reading documents was disabled.
- Fixed a bug which caused some input interactions to respond twice.
