Hello all!
This is my first game ever on Steam, so I hope it will be well received.
First of all, I’m sorry for the late post. I have been busy solving a lot of issues with the game after the release and also learning my way through all the Steam tools.
The release of Athemore didn’t go as smoothly as I was hoping for. I quickly ran into issues.
About a week earlier, I uploaded an older version of the game, the main reason for this was just to get Steam to verify it. This way, I could quicker overwrite it with the very recent version whenever it was ready to go. Unfortunately I messed up the whole Steam procedure about selecting the correct game to publish, because it all was very new to me.
I know a few people bought and actually played the older version. Sorry about the confusion!
Below are the patch notes for the two updates on the “Steam version” of Athemore:
1.2.0(09-04-2022)
- Fixed some graphical glitches
- Fixed an issue with the blood bowl (Blood ritual) not showing the blood being poured.
- The random sound effects are now paused while reading documents or while being in dialogue.
- Fixed the compass UI, so it behaves properly in different resolutions
- Added a Player Setting feature to toggle on/off the player torch model (the light still stays)
- Added a Player Setting feature to toggle on/off the Player-Headbob feature
- Added a text notification, everytime the player reaches a new checkpoint.
- Added a small tutorial at the beginning of the game
- Added an patrolling enemy into the prison area, which can spawn over time.
- Audrey (NPC) has been added to the game.
- Added voice acting for both Jerome and Audrey
- Added a new area, called the “Vault”
- Added more endings.
- Added a loading screen image
- Added more events, such as scares, puzzles etc.
- Added Steam achievements
- It’s now possible to collect multiple of identical items. A drop function has been added as well for those types of items.
- Changed the usage of the inventory. It must now be used with the classic drag and drop system (Drag the item onto another item or object).
- Added game menu music to the game.
- Added more ingame readable documents. Small changes to parts of the existing documents as well.
- Revamped the drawing of the map. (Including making North being upwards)
1.2.1(12-04-2022)
- Fixed a game breaking bug caused by ghosts after grabbing the player’s camera not allowing it to reset properly.
- Fixed an issue about displaced UI text in various screen-resolutions.
- Added a feature for the Stepstone puzzle which highlights the correct glyphs the player is standing on.
- Reduced the overall loot value, to make it more fitting with the Steam achievements.
- Fixed an issue causing the player to die twice in a row after falling into the giant pit.
- Added a check-point just before the large broken bridge to the West
- Fixed an issue which caused the game to softlock after sitting in the throne putting on the crown.
- Fixed an issue caused by using the crown on the green flame, making the crown disappear.
- Fixed a couple of voice misplacements.
