
VERSION 2.3 IS SPHERE!
Thank you for playing BALLYGON! The new Version 2.3 update brings lots of improvements for an enjoyable gameplay experience.
SYSTEM UPDATES
Casual Mode:
• Enjoy the game without having to worry about unlock requirements. Simply clear all of the stages to unlock the next challenge!
• If you exchanged Tokens for Energy Boosts, Casual and Practice Mode will be locked until you use the Energy Boosts in Challenge Mode.
Token/Extra Exchange:
• Items of interest in the Token/Extra Exchange are marked with "Recommended!" if you haven't exchanged Tokens for them yet.
• Some items have been reordered on the menu list.
120Hz Time Step (Extra Exchange):
• An experimental mode that increases the physics update rate from 60Hz to 120Hz. Try BALLYGON with increased physics and timer accuracy!
• Personal Bests recorded at 120Hz will be saved in a new category and will not overwrite records at the default 60Hz.
• BALLYGON is designed for 60Hz in mind, so gameplay may feel different.
• If the monitor refresh rate is less than 120Hz, VSync will be turned off.
Frame Rate and VSync:
• When VSync is off, the frame rate will be limited to 180 FPS to reduce CPU usage.
• If the monitor refresh rate is lower than 60Hz, VSync will be turned off.
Dark Background:
• Fixed a glitch where the incorrect fog value was applied on the main menu after returning from gameplay.
MODIFIER MODE UPDATES
• Added a new animation to direct player attention to the Modifier Mania selection.
• Modifier Mode Jump height has been slightly reduced.
• Exchange Modifier Invisible Stage now has a drop shadow to help with grid visibility.
• If the Course Timer Modifier is active during Practice Mode, a clock displaying the current time will be shown.
GAME UPDATES
• Player Move Power increased from 1.04 to 1.09 (stronger movement strength)
• Player Drag reduced from 0.05 to 0.03 (slightly higher top speed)
• Player Bounciness reduced from 0.56 to 0.54 (less bounce height)
• Default Contact Offset decreased from 0.01 to 0.005 (improved collision with geometry)
• Button Ball mass reduced from 0.01 to 0.004 (easier to push around)
• Bumpers collision shape changed from sphere to capsule.
• Invisible Tokens have been added to some stages.
MUSIC UPDATE
New song added to Grandmaster Mode:
• STROBE LIGHT by Anthony Seeha
STAGE UPDATES
BEGINNER
- Mountains - The floor by the Goal is slightly larger.
- Circumference - Adjusted position of obstacles.
- Skatepark - Added invisible barriers beneath the ramps avoid the player getting stuck between geometry.
- Bumpers - Added new geometry.
ADVANCED
- Sticky Pad - First area with wall is larger.
- Fold - Added more platforms, added more Energy Pellets, changed Goal position.
- Sudden Cliff - Moved the goal a little farther away.
- Teleport - Raised the height of some walls.
- Obstacles - Move the first ramp closer.
VETERAN
- Oscillating Fan - Goal Platform moved more to the right.
- Loop - Removed the launcher. Speed boosts have been added.
- Sine Wave - Fixed overlapping geometry on moving platforms.
- Balance Ball - Adjusted railings and added a Large Token.
EXPERT
- Companion - Moved Ball and Button position closer together.
- Triangle - Added an alternate path.
GRANDMASTER
- Bounce Bridge - Thin platform is wider at the start.
- Labyrinth - Walls on the starting platform are higher, distance to the goal is a little farther.
Thank you and I hope you continue to enjoy BALLYGON!
-Anthony Seeha
Join the Seeha Circle community on Discord:
https://discord.com/invite/xZdWemZdye
Follow BALLYGON on Twitter:
@ballygon
