The main updates are
1. Boss summoning skill;
2. Kill artifact;
3. Skip word optimization
The detailed updates are as follows:
- [boss initiative] summoning skill
- optimize word skipping (burning, bleeding, wound, poisoning, recovery, artifact damage, buff, etc.)
- cards generated in the hand will also be synthesized
- boss increases active skill: increases the default round 1 of spell casting, lasting for 10 rounds
- increase the enemy's debuff skill: at the end of the turn, receive equal damage to the remaining active skill points (can be blocked by magic shield)
- if the boss's attack card in the next round is singing, add an icon on the intention to distinguish it from the normal attack intention
- optimization of two pop-up window overlapping problems
- [artifact] kill back 3 Blue (for mages only)
- [universal artifact] kill 5 HP
- [universal artifact] kill back 5 active skill points
- [universal artifact] kill and get 10 armor
- [universal artifact] kill to obtain 1 magic shield
- [universal artifact] gain 2 yuan of strength after killing, lasting for 2 rounds
- [universal artifact] kill draw 1
- refresh optimization of hand information
- your side has thorns, and the enemy will block the round when attacking from a long distance
- optimization of triggering multiple artifacts at the same time and flashing overhead
- when playing boss, the camera will be stretched upward for 2 seconds
- in two person mode, when obtaining trophies and switching roles, the number of card bags is refreshed and optimized
- boss scenario optimization
- Logic Optimization of customs clearance judgment
- (bug repair) at the beginning of the turn, you can only gain 5 active skill points by synthesizing twice
- reduce enemy skill types in Chapter 1
- add a button to clear all archives in the setting interface
