- Improved save data handling to prevent cases where it would get excessively large.
- Fixed instability during the World Breaker fight on some systems/platforms.
- Fixed the tower tileset sometimes placing a treasure chest on top of a portal, preventing the portal from being used.
- If you are currently in an affected level, you will need to return to town and come back for the placement to be regenerated.
- Fixed the healing wisps in the Wellspring fight not reliably doing their job while the player is on the other side of the arena.
- Improved the projectile launcher ability of the Rorsch and Treant to target more closely around the player instead of completely random.
- Improved AI shadows' behavior when initially entering combat.
- News and updates
- Fractured Worlds
- Update 9/4/2026
Source: Steam Community (opens in a new tab)
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 25090764 · public branch
Steam updated · First observed
