- (PC Only) The update size is large due to a bug that has been fixed; future updates will be more reasonable.
- Increased the damage dealt by some early game bosses.
- Slightly increased boss health generally.
- Increased direct damage scaling for traps.
- The legendary affix that summons a copy of killed enemies no longer works on enemies that cannot normally appear in maps.
- Adamant/Glittering Slime now are Epic monsters so Deathstrike Oil will not oneshot them and Draconic Roar won't trivially disrupt their escape attempts.
- Live invaders will now take priority over shadow invaders, kicking them out of the world to make room.
- Fixed a progression issue with some random layouts in the Cavern tileset where a rock wall would be placed on top of the path.
- Fixed a rare collision issue in the Cavern tileset that could cause players to get stuck and have to give up.
- Fixed the skill menu's "upgrade" button being disabled instead of clickable but red when you don't have the required level or runes. (Pressing the button displays the requirements)
- Fixed a rare issue that could prevent Challenge Chests from proceeding to the next wave or ending.
- Fixed retaliation shadow invaders sometimes not being placed properly.
- News and updates
- Fractured Worlds
- Update 8/28/2026
Source: Steam Community (opens in a new tab)
