Major fixes:
' controller detected' popup prevents main menu from displaying on first boot
Fuzzy/Blurry player movement
End-game music not playing
Smaller fixes:
Inconsistent Confirm/Cancel input on Xbox and Playstation controllers
Stale/Unreliable console/control scheme detection
Poor 'Delete Data' popup navigation
'Delete Data' option not fully deleting data until game closure
Controls button still present in console builds, even after previous fix
Faulty main menu + options menu navigation
Improvements:
Migrated to the new (much better) Unity input system
Level 12 + level 24 difficulty reduction
' controller detected' popup no longer presents on console platforms
New 'Steam Deck' control scheme, no more using Xbox glyphs
A few small improvements which snowballed into a major update. Whoops!
Build pipelines have been automated to require only a single click to deploy production and playtest builds to multiple platforms. This won't matter to any of you, but it's something which has made testing infinitely faster and easier!
