Below are some features we are currently designing and developing.
Hunger Mechanism Revised:
“Hunger” will no longer cause instant death, instead it applies a debuff that slowly drains HP. This makes the penalty less severe than the previous “starvation death.”

Add Epidemics:
Fisheries epidemic / Crop epidemic / Livestock epidemic — during outbreaks, production drops, forcing players to stockpile food for emergencies.

Rationing:
Introduce adjustable “Appetite Satisfaction” to reduce consumption and survive epidemics.

Tribute, Trade, Money
Once the food scarcity system is complete, Tribute, Trade, and Money will become significantly important.
You can buy meat cheaply from pastoral tribes and sell it at high prices in agricultural tribes to obtain more grain.
However, there’s currently an issue: trade requires traveling across the map for several days, which incurs significant “loss.”
Therefore, we’ll further revise the “Invitation” mechanic — the more prosperous your tribe becomes, the more easily you can invite distant tribes to trade. This should make the trading experience smoother.
Diplomacy – Trade Volume
Currently, “Cultural Influence” involves simply visiting and staying for a few days.
When trade becomes more important, this is our current proposal for revising influence:
Influence = Military Influence + Lifestyle Influence
Military Influence = Diplomat Team’s Combat Power × Military Deterrence × Number of Military Victories
Lifestyle Influence = Diplomat Team’s Intelligence × Prosperity Level × Trade Volume Coefficient
Diplomat team capability, your own prosperity, and trade volume together determine external influence.
The more frequently you engage in trade and the more prosperous you are, the greater your external influence becomes.
We welcome any other suggestions — please leave comments, and we’ll seriously consider them all.
Diplomats
Once diplomacy gameplay is fully developed, diplomacy can become as deep as warfare — allowing you to cultivate “Diplomatic Officers.”
I cannot yet accurately estimate when this series of designs will be completed. I will report major progress to everyone as soon as it happens.
Thank you all for your patience and support. Let me keep working hard.
-MagPie
