Changes since last playtest build to be tested:
- Bots will no longer try to check bodies of players who died outside of their vision (regardless of where they are); they still check bodies of players they saw die, and bodies they randomly stumble upon
- Bots will now check bodies they stumbled upon from a greater distance (previously, they only checked bodies if they saw it very close to them, now they check a body if they see it from double that range)
- Fixed Detective bots scanning already scanned gadgets and bodies
- Fixed Detective bots being stuck in a loop of trying to scan a player body
- Bots will no longer react to kills and injuries of players who kill or injure themselves
- Bots will no longer automatically know the attacker of players who deal damage through Bomb or Bear Trap gadgets (since for those, you are not supposed to know who is dealing damage)
- Bots will now react to players holding Traitor-only gadgets in their hands, IF they are close enough, and IF the player is facing a bot
- Third person shell eject effects are now based on your weapon's ammo type, instead of always dropping 9 mm bullet models
