Demo Patch #1
In this patch, we have tried to address some of the feedback we received since the launch of the demo.
The most notable changes/additions are as follows:
- Added a "Steam Remote Play Together" tutorial to the main menu to help players more easily connect with their friends to play together!
- Added the option to "Play With Bots" to toggle CPU players.
This option is selected when setting up a normal game of Midnight Mischief. When 'on', CPU players will fill any empty slots (up to 4 players total).
- Streamlined Tutorial.
Now players should find the tutorial significantly less tedious with a condensed tutorial, walls of text have been replaced with GIFs illustrating the game's controls/mechanics. Overall time to complete the tutorial is also much shorter.
- More Speed Orbs!
Due to the positive feedback surrounding our "Speed Orbs" we have increased the number of them present in the game. They have also undergone a slight rework; now when a player runs through one, it temporarily becomes supercharged and gives a larger speed boost to any players who run through it during this time. This supercharged state is indicated by the orbs turning green.
- General Bug Fixes
- Clockwork Carrier (The Gear Board) has had it's defense stat reduced very slightly and it's speed stat increased slightly.
We found that sometimes the Clockwork Carrier would be pseudo-immortal given enough defense stat boosts were collected. We also found that the board was a bit too slow so we made it faster
- Time Warning Added
Now in time based areas of gameplay (roaming maps and Perilous Path), the player will receive a warning at 15 seconds remaining. This is due to some feedback we received about parts of the game ending too abruptly.
Thank you to everyone who provided feedback!
If you have some feedback you'd like to share or just want to connect with our community, join the official Soul Riders Discord server HERE
Look forward to more updates to the demo and follow Room 322 Games on Bluesky and Instagram for more Soul Riders content :)
