Hello fellow awesome people!
It's been some time since I last left an update so here we go!
- The Storyline is finished! We have a beginning, we have an ending, and we have a nice juicy middle to enjoy here! Think of this as fully loaded burger (or vegan burger), with all the trimmings.
- A grand total of 484 interactive objects (so far) across 22 rooms!
- A multitude of working systems that can be used (or disused) across all objects. While I'm not at liberty to say what these systems are (for fear of letting all my cats out of all my bags), I will tell you that they both make sense, in the context of the game world, and they are also crucial to solving some of the puzzles and problems you will encounter along the way.
- Alternate methods of solving problems and NO DUMB DEATHS! The only time you should die in one of my games is by making a stupid decision. Don't do that and you should be good to go!
- LOTS of chances to make stupid decisions!
- The Main Menu has been completed, along with a working save/load system. No save slots, save anywhere, anytime! The way us Retro Gamers like it!
So what's left, you may ask? Well, I'll tell you!
- Completing the End-Game mechanics and the final scenes that go along with it.
- Designing two dream sequence screens to go along with key plot points in the game.
- The completion of all object interactions and responses and all Room descriptions. So far, I'd put this somewhere in the high 60%'s as completed.
- General polishing. There are some scenes I'd like to add more 'fluff' too, and maybe a few more objects, so once the bulk above is complete, I'll be concentrating a few days on this area.
- Sound & Music! This shouldn't take an overt amount of time since since I've been a musician most of my life, but it's on the To Do list nonetheless!
- Testing! I'll be forcing my son to test the game and not paying him a dime.
- Finalizing marketing material, and release!
I am REALLY excited to share this game with you all and I thank everyone for the continued wishlist additions! That's why I'm predicting a potential release date of around late May/Early June! Fingers crossed!
Hugs and Kisses,
Your Most Humble Bard,
Sam