Cease To Breathe

Sam Thul

Released
Jul 3, 2023
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    V2.0 Released!!!

    Hello and happy Early Halloween! I'm very happy to announce version 2.0 of CEASE TO BREATHE! What's changed? Well, I'll tell you! Spelling and Grammar fixes! During my late night programming sessions, I misspelled just about every word you could think of! SO, I went back and fixe

  2. Developer post

    Cease To Breathe v1.2.13 Changelog (The Ugly Patch)

    Cease To Breathe v1.2.13 Changelog (The Ugly Patch) Today's update fixes a slew of issues, but, most importantly, it also breaks any saved game prior to the new version. I had to make some major changes to the engine and due to how I handled saved games, this led to a complete in

  3. Developer post

    Cease To Breathe v1.2.12 Change Log

    Cease To Breathe v1.2.12 Change Log - fixed a gamebreaking issue when interacting with the pentagram, but inputting the wrong dialogue.

  4. Developer post

    Cease To Breathe v1.2.11 Change Log

    Missed a bug in the 1.2.10 patch, so promoted it to 1.2.11 so everyone knows where they SHOULD be :) - Fixed the 1st floor hallway from being 'close-able' .. kinad a bad thing to be able to do to a hallway (lol)

  5. Developer post

    Cease To Breathe v1.2.10 Change Log

    Cease To Breathe v1.2.10 Change Log Just a few quick changes! - Fixed the screwdriver/crucifix interactions so you can't use the screwdriver on the crucifix more than once! - Put a function in place to reset the object x,y coordinates when a new game is initiated. Hoping this FIX

  6. Developer post

    Fixed False Positive / Removed Defunct Green works .node

    An older greenworks plugin was falsely triggering some anti virus software. I have since removed the file (greenworks-win32.node) as it isn't used for anything anyways since the switch to 64 bit. Thanks to @vandraogames for the find!

  7. Developer post

    Cease To Breathe v1.2.9 Change Log

    Cease To Breathe v1.2.9 Change Log - Fixed a typo when using the right front window on itself (Thanks Dave!) Happy Thursday!

  8. Developer post

    Cease To Breathe v1.2.8 Change Log

    Cease To Breathe v1.2.8 Change Log Just two today so far: - Fixed a typo on the shed door. - Fixed an issue when hitting the toilet more than twice!

  9. Developer post

    Cease To Breathe v1.2.7 Change Log

    Good day sirs and madams! One quick update brings us to v1.2.7, as requested by some of my players! (And really, what do I know lol) - Improved the POV for the flashlight That is all! Have an awesome day!

  10. Developer post

    FOR ONE HOUR ONLY!!! 75% OFF!!!

    As the STEAM launch sale wraps up, I am pleased to offer Cease to Breathe at 75% off for the NEXT HOUR ONLY!!! SALE ENDS AT 1PM EST!!! Thank you so much to everyone who has been supporting ther project! NOW GO GET SOME!!! -Sam

  11. Developer post

    Cease To Breathe v1.2.6 Change Log

    Cease To Breathe v1.2.6 Change Log (7.7.2023) Good Morning! A quick change (hopefully for the betterment of everyone). I had a few players having issues getting started with the game, so I moved the Official Cease to Breathe QuickStart Hint Card to the player's inventory at the s

  12. Developer post

    Cease To Breathe v1.2.4-5 Change Log

    A few minor changes today, so far: Cease To Breathe v1.2.5 Change Log - Disallowed save/load functions during game over screen. - Fixed ;infinite key' glitch from corpse. Cease To Breathe v1.2.4 Change Log - Fixed type-o in relation to the dining room drawer. - Fixed type-o in re

  13. Developer post

    Cease To Breathe v1.2.3 (Lexi Edition) Change Log

    Quick patch - thanks to Lexi for breaking my game (lol) - Fixed the succubus from making the game randomly freeze when appearing - Fixed the infinite pea glitch - Fixed food not disappearing when eaten glitch That's all for now!

  14. Developer post

    Cease To Breathe v1.2.1-2 Change Log

    Cease To Breathe v1.2.1-2 Change Log (7.5.2023) Just a few minor changes today (We went to through seperate version upgrades as the v1.2.2 bugs were found right after I fixed the v1.2.1 bugs)! v1.2.1 - Fixed an issue where whenever you use the firestarter on an object, it referes

  15. Developer post

    Cease To Breathe v1.2 Change Log

    Cease To Breathe v1.2 Change Log (7.3.2023) - Just a quick patch to fix the text spacing to make it MUCH more readable. Thanks to GrovyCheese for bringing this to my attention!!!

  16. Developer post

    Happy 4th of July Everyone.. OH and WE ARE LIVE!!!

    Hello good sirs and greater madams! Three words: WE. ARE. LIVE! After months of coding, spriting, debugging, praying and neglecting my family, I have successfully kicked my creation out of the crib and into the interwebs! I hope everyone who plays it gets an enjoyable experience

  17. Developer post

    Cease To Breathe v1.11 Change Log

    Hello, just a quick update! The version jump from 1.01 to 1.11 is mainly due to me finally adding STEAM achievements, at the suggestion of my son. I've went ahead and added 20 so far, and plan on adding more. Also added a sound for the doorbell. Thanks, Sam

  18. Developer post

    Cease To Breathe v1.01 Change Log

    Well, we haven't *officially* released to the public, and already I have some minor bug fixes and changes to report! - Fixed issues with ingesting both the drain cleaner and the rat poison objecs. - Fixed issue where some objects did not have an object name. - Fixed type-o when c

  19. Developer post

    The Road To Release!

    Well Met Internet Travelers! I've been incredibly busy getting the game done and wanted to share the current state of Cease to Breathe with everyone. As of right now: Cease to Breathe has risen to well over 500 fully interactive objects now, across 20 different rooms. Almost all

  20. Developer post

    The Road To Release!

    Hello fellow awesome people! It's been some time since I last left an update so here we go! The Storyline is finished! We have a beginning, we have an ending, and we have a nice juicy middle to enjoy here! Think of this as fully loaded burger (or vegan burger), with all the trimm