Changes
- Dexmor provisioner is no longer a jeweler
- Spell output hurls -> hurl and toward -> towards phrase incorrect
- Power hour auto weekly mode is now working (no longer manual)
- Type change overrides the instance name incorrectly
- Weakness resist is now listed in the resists player panel
- Physical (normal) damage is labeled Physical in player stats
- Vendor a ‘Fence' added near Fabrial shops to clean stolen items
- Tohit calculation now treats all damage types equally (see AC change)
- AC above 255 gets converted to Physical to hit the resist
- All attacks utilize AC up to 255, and then ToHit resist is applied
- Tab Target cycling works properly again
- Durable Ore has a weight
- Mobs now aggro faster ( more like before )
- Shop Keeper (repair, etc..) shows upgraded item dyes and names properly
- Weapon attack speed fixed for things with attack speeds faster than 3
- Night ambient light is brighter and different than dungeon ambient light
