This is the second of 3 announcements around Friday, the 9th Launch. This announcement is focused on the client piece.
One of the first targets for content has been to clean up Silvest and work on the new player experience. The new client is a huge step in improving the first impressions and adding much-needed information to the character creation process and overall ease of use in scalability, remapping keys, and more detailed interface windows.
Silvest was already in a good place - full of memorable quests, well-designed encounters, and challenging danger areas. Since it was already a fun experience, we spent time cleaning up this content - working on quests for flow, bugs, grammar, and so on. In addition, the outer loop of the island was removed to focus players on the main attractions of the island. The tradeskills will require more attention to present a cohesive tradeskill progression, so are largely untouched, though some bugs were fixed related to crafting as well.
Improvements and Updates
Updated Kristanna’s text and starting area - removed shipyard info, consolidated guard book, added spawn gate book, removed erroneous information about pixelminegames and backpack functionality
Guard Murphy, Gornaka, Morgwang, Galen quest kills now working in all areas and counting appropriately
- Anna Bell and Galen quest declines are no longer permanent
- Intro text erroneously says you can only hold 10 items
- Review message feedback given to players when using various tools/items
- Seeds weigh too much
- Fishing net breaks after first use
- Unable to sell magic leather legs to shop
- Blackened trident confiscated on Silvest
- When fishing, no message is given to players regarding what they caught
- Grammar/Spelling pass on all Silvest quests
QOL/misc bugs
- No way to remove orbs you have placed in level up process
- No feedback given to players in shops when attempting to purchase and have no gold
- Map Reveal refresh feature
- Berserker Pots have weight and can weigh you down if redeemed while hunting
- Review the weight of electric/cold shields
- Amulet of Lost Ages resists
- Some new monsters can’t be tab/shift targeted with Target Protection on
- Can’t fish in Dexmore
- Targeting when creature on edge of screen/off screen drops target
- A broken ladder at 161,1505,1 should lead to 247,1814,0
In addition to the new client and starter experience changes, EXPERIENCE GAIN is now consistent across all servers so progression on the PvE server will match others.
