ZPlague was planned to play PVP. We have players complaining about the bot intelligence, which is actually pretty poor, but they was made to fulfill the lack of players of a early access game. Now I'm investing on marketing and I'm releasing the game, so this lack may vanish. Knowing that, here is the update changes:
//- Now you do not have the play solo mode;
//- Menu UI changed;
//- Improved ladder movement;
//- Fixed zombie can jump while falling if crouched;
//- Fixed wall close to button on deposit without collision;
//- Fixed deposit bar only moving for server;
//- Fixed creepy second skill not colliding with walls;
//- Decreased creepy movement speed in 20%;
- News and updates
- ZPlague
- ZPlague V1.6.0.0
Source: Steam Community (opens in a new tab)
Build and release context
Recorded Steam release date:
Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.
