I am exploring some new content changes on the beta branch, in pursuit of having a more complete content update for this summer. These are subject to change in a few days, so let me know what you think!
Minion Changes
Level 1:
Stein
Was: Level 4, 5/7. Increase your Poison Mastery by the highest level among your stored minions.
Now: Level 1, 1/3. Support: Increase your Poison Mastery by 1.
Reinfreshment
Was: Level 2, 5/1. Dies: Shield the minion behind me this combat.
Now: Level 1, 2/1. Dies: Shield the minion behind me this combat.
Twisted Reflection
Was: Level 1, 0/6. Defender. Whenever I survive an attack, I deal 1 Magic damage back.
Now: Level 1, 0/6. Defender. After I am attacked, I deal 1 Magic damage back.
Funguide
Was: Level 1, 0/4. Support: Your other minions have 1 Health.
Now: Level 1, 0/3. Defender. Neighboring minions have have 2 Health.
Level 2:
Frank
Was: Level 3, 3/5. Increase your Magic Mastery by the highest level among your stored minions.
Now: Level 2, 2/2. Increase your Magic Mastery by the highest level among your stored minions.
Moon Shaman
Was: Level 4, 6/7. Your minions have +2 Health . Grows by 2 whenever you sacrifice a minion.
Now: Level 2, 1/3. Defender Other friendly minions have +1 Health. Grows by 1 whenever you sacrifice a minion.
Maligned Spirit
Was: Level 2, 1/3. Maligned_Spirit Whenever an enemy takes Magic or Poison damage, I gain that much Attack this combat.
Now: Level 2, 0/4. Whenever a friendly spell or Related minion deals damage, I gain that much Attack this combat.
Level 3:
Virulent Zombie
Was: Level 2, 2/2, Whenever an enemy takes Magic or Poison damage, I gain that much Health this combat.
Now: Level 3, 4/2, Whenever an enemy takes Magic or Poison damage, I gain that much Health this combat.
Sun Shaman
Was: Level 3, 3/7, Multihit II
Now: Level 3, 2/2, Ranged. Other friendly minions have +1 Attack, Grows by 1 whenever you summon a Related minion.
Rotting Rampart
Was: Level 3, 1/6. Combat Start: Grow my Recycle Refund by 1 Skull.
Now: Level 3, 2/9. I take damage instead of the minion behind me
Will o the Wisp
Was: Level 3, 2/2. Summoned: You gain 1 XP.
Now: Level 3, 3/1. Summoned: You gain 1 XP.
Edge Lord
Was: Level 3, 3/11. Whenever a Related minion is dealt damage or loses a shield, I gain 1 Attack permanently.
Now: Level 3, 3/10. Whenever a Related minion is dealt damage or loses a shield, I gain 1 Attack permanently.
Shadow Mentor
Was: Level 3, 0/4 Add my Attack and Health to the minion in front of me.
Now: Level 3, 0/4 Defender. Add my Attack and Health to the minion in front of me.
Level 4:
Huntsman
Was: Level 3, 2/5 Whenever another Related minion dies, I get +2 Attack permanently .
Now: Level 3, 4/4 Ranged, Multihit II
Soul Sapper
Was: Level 2, 3/2, Whenever a Related minion dies, deal 2 Magic damage to a random enemy.
Now: Level 4, 2/2, Whenever a Related minion dies, deal 2 Magic damage to a random enemy.
Mushy
Was: Whenever a Related minion is attacked, apply 4 Poison to the attacker.
Now:Whenever a Related minion is attacked, apply 6 Poison to the attacker.
Level 5:
Deadwood
Was: Dies: Summon your storage minions to the battlefield.
Now: Dies: Summon copies of your stored minions to the battlefield.
Merge Rewards
Removed:
+1 Magic Mastery
+1 Poison Mastery
I am experimenting with making Mastery a little more intentional, rather than incidental. I may end up increasing the power of Study in response.
Added:
Bathe in Shadow: Target minion permanently gains +3 Attack and Sneaky.
