Once designed as caretakers within the Simulation, Servants are now corrupted, hostile husks—half-tech, half-organic. These enemies are among the first you’ll face, and they don’t hold back.

The baseline model—Agile and aggressive, Servants leap toward you with deadly speed, slashing with bladed forearms forged from warped alloys and muscle-like fiber.
Their movements are direct, but don’t get sloppy, they punish hesitation. They may be the weakest foes in the Simulation, but their off-screen leaps have humbled more players than we can count.
💥 Morbid Metal is live now as a free demo for Steam Next Fest.
💬 Join the conversation on Discord and help shape the future of Morbid Metal.
👉 Follow us on X/Twitter, Instagram, and TikTok to stay updated.
