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[UPDATE] VERSION 1.31.1

List of fixes / improvements:

  • The RPG display for soldiers has been improved (unloaded if there are no shells).
  • Fixed a bug that caused AI to fire small arms at armored vehicles.
  • Fixed a critical error that caused planes to disappear when replaying a battle.
  • Fixed a critical error that prevented battle settings from resetting after escaping a battle.
  • Fixed the display of water effects from shell and bullet impacts.
  • Fixed trees being destroyed by shells.
  • Fixed some locations in random battles (AI could stand still in ambush mode).
  • Added mines to missing locations (11 locations for random skirmishes).
  • Fixed the ATGM firing sound.
  • Fixed environmental destructibility from bullets and shells.
  • Fixed bugs that allowed players to allocate generic ammunition through laws and diplomacy, instead of specific ammunition for each weapon/armored vehicle (with complex ammunition system settings).

We continue our work on the complete overhaul and improvement of locations in the game. This is a necessary step for the game's further development. Here is the list of reworked locations as of today:

  • Birch_01.
  • Birch_02.
  • Birch_03.
  • Birch_04.
  • Birch_05.
  • Birch_06.
  • Birch_07.
  • Birch_08.
  • Birch_09.
  • Birch_10.
  • Birch_11Fixed.