Today, I released Gem Worlds v0.7.0 (demo). This version includes:
- The ability to rebind any and all in-game controls. The tutorial also mentions the correct keys.
- Some new sound-effects (e.g. player melee sound, Nana's shop sounds)
- Chests now visually show what you got from inside
- The tutorial now suggests keyboard keys for skills
- All items more clearly state what effect they have when used
- Buffed light crystals (brighter, longer duration, brightness and duration both stack)
- You now get a tutorial/hint when you first hit 150 gems, that you can buy some skills from Nana's shop.
I also fixed around 12 bugs, including:
- Bees no longer co-occupy spots with other bees, boulders, and other things
- Pressing space while hovering your mouse over an item button should no longer randomly consume that item
- Fixed rare cases where key maps generate without any keys
- You can no longer use items after exiting a level, before the next level starts.
- Dying at the edges of the map no longer makes the camera go briefly off-map
- Dying while time is stopped no longer makes the next level look like time is stopped
- Exiting while time is stopped no longer makes the next level look like time is stopped
- Pressing ESC while the level is fading in no longer makes the menu look semi-transparent
- Resting after aiming a skill removes the skill aimer arrows
- Quitting to Nana's shop during the tutorial no longer shows the tutorial in-shop
- You should no longer be able to buy the fireball skill, let alone for zero gems
