
Today marks the release of the v0.3.1 version of the demo. The previous version was 0.3.0 (incorrectly labelled as 0.1.0). Changes include lots of quality-of-life improvements, as well as a crash fix:
- Fix: the game crashed for some players
- Fix: players with corrupt save games now have the hammer skill
- Fix: the right side of buttons on the title-screen weren't clickable
- Fix: tooltips/hints for skill buttons and items now correctly appear again
- Fixed several bugs around changing skills (e.g. click hammer, then fireball, then something else) incorrectly showing aimer arrows
- Added the keyboard binding to tooltips for skills and items
- Rebound skills to ZXCVB and items to 1234; this is also one-handed friendly (accessibility)
- Nerfed fireballs. They're now shorter-range (more dangerous to use), have a longer cooldown, and no longer destroy destructible walls
- Skill buttons now appear disabled/grey while cooling down
- Smaller binary sizes going forward (this update is around 500kb)
As usual, if you have any feedback, please reach out via the Steam discussion forums, Twitter, or Discord. I really appreciate all the feedback I got so far (which made up most of the changes in this build).
