Changes:
- Radios consume less battery
- Tools that are powered, accept batteries now
- Workbench crafting results are stackable (you can craft it multiple times if the result can stack)
- Console has autocomplete
- You can start online servers from the New Game menu. Making it Public should have it show up in the server browser.
- Zombie footsteps are slightly louder
- Add help menu that pops up when the game starts
- Make cut wounds heal slower
- Being tired no longer prevents melee - it just makes it slower
- More car parts: brake assembly, 5 engine components
- Cars take damage on impacting stuff, damage you when you crash
- Cars can explode
- Explosions attract zombies
- Cars with damaged batteries can stall
- Wired up car chassis, car radio, headlights, filter, etc to their car parts' damage
- Make vehicles way less flippable
- Add driving animations
- Cars can take damage from being shot, attacked, etc
- New firearm audio
- Make car horn louder
- Removed headbob in third person
- Can close admin menu with tab
- Running into stuff with your car can damage you back if it's a big object
- Radios now sync between players in multiplayer
Bugfixes:
- Fix convenience store freezer being really loud
- Fix washboard item being usable
- Fix convenience store sign getting people stuck
- Fix some UC crashes, workbench crashes
- Fix item dismantle result notifications being incorrect
- Some vehicle engine/gas fixes
- Fix crash when furniture is run over with a car
- Fix item drink/eat montages playing in third person
- Fix broken baseball bat material
- Fix not being able to open first aid kits
- Fix lockpick being gigantic
- Reduce medical menu flicker
- Fix save games not loading from the main menu
- Fix server browser
- Fix all deaths being from thirst
- Fix some actors being invisible on clients
- Fix scoped weapons going invisible in multiplayer
- Fix clean map command removing items in your inventory
- Fix grenades not always blowing up cars
- Fix some inventories (corpses, etc) needing E held down unlike containers
- Occupations start with their weapons pinned
- Fix multiplayer clients not being able to insert keys into cars
- Fix door, broken glass desync
- Fix built actors appearing invisible for new clients
For Canary installation instructions, see VEIN's FAQ.
