Hi!
Another THNT devlog is here.
Improved gibbage
Enemies can now be blown up or torn to pieces even fancier. Losing body parts impairs their combat ability and influences behavior.

New inventory UI
Inventory management has become a little more pleasant with the new UI. Player can now get a closer look at the attributes and functions of each item.

Environment building
Work on all kinds of environments is progressing steadily.

Stay tuned!