Hello.
Added Totem Sets and Corrupted Weapon.
About v0.1.7 update.
* The demo is updated.
* Gameplay
- The tutorial has been improved. I hope you learn more easily!
- Terminology has changed. -Weapon Change counter -> Gem -Weapon Change Cooldown Spd -> Gem Charge Spd
- You can now use unlimited Gems and SpAttack Gauge in the preparation room.
- Fixed an issue in which an Energy Battery appears when signing an Overheat Core contract and a Overheat Core appears when signing an Energy Battery contract.
- The Energy Battery contract has been changed to the Juicy Apple contract.
- Active totems no longer drop from Totem Vending Machine.
- The weapon will now drop when unlocking a weapon.
- A weapon potted plant has been added to the training room. Now you don't have to keep moving!
- Now you have to hold down key in the control room to give up.
- The battle room among the event rooms has been renewed. Enjoy more variety of battles.
- A small amount of general rooms for each stage have been added.
- A small amount of control room for each stage has been added.
- 4 mini statues have been added.
- Fixed the Dream Merchant and the Player not showing in the Early Access event after defeating Don Sagnan.
- 'Set' has been added. Collect 3 totems included in the set to activate the set!
- 'Corrupted' has been added. Some weapons dropped during play now have additional effects. - Currently, only stat increase is available, but we plan to make various effect.
- The algorithm for triggering and applying effects such as hitting, hit, and attack has been changed.
* Player
- Now get Super Armor by default when use Overload.
* Totems
- Some totems have been renewed.
- Fixed the balance of some totems.
* UI
- Fixed some UI design.
- Weapons now also have an interaction window.
- Gem Charge Spd and Gain Gold are displayed in the stat window.
Thank you.
