Hi everyone!
We've finally set the release date, it's 16th April!
All the features we wanted to have in the early access launch are implemented, we will be using these last two months to fix the remaining bugs, prepare some localizations and make some tweaks around.
Meanwhile enjoy the fixes and thank you for your feedback in tracking down various bugs.
- Added achievements (it’s intended that they have no icons)
- Viewport position is now saved between sessions
- It’s now possible to drag mouse cursor while placing objects in free mode
- Moving the viewport while placing microtubules now places them
- Item kicker is now properly given back when removed from tile
- Added option to hide unknown recipes from recipe list (default: true)
- Added settings to hide ground props on tile with railings
- Pickers now correctly hide ground props
- Tweaked bacterial colonies expansion speed
- Fixed some ground cytosol graphical glitches
- Fixed item tunnel cap graphical glitch
- Some UI QoL around
