Dear Tribe Members!
Happy to see you in the new year. This will be a year of Polylithic! (Or at least, that's the plan...)
New stuff
Here’s a quick look at the latest updates:
- Reworked the Prologue: Yes, we reworked it—again! We’re committed to making it just right.
- Mob Spawner Improvements: Cooldowns now consider death time instead of spawn time and are tracked per entity instead of per group for better balance.
We are currently working on
Big things are in the works, and while this means fewer frequent updates, it’s all for a good cause! Here's what’s keeping us busy:
- Multiplayer
- Improving Sandbox Generation
- Brand new fight and controller system
- A new Happiness system that will help the gameplay shine
- New stuff for the 2nd Era
- Graphical Optimization (object pooling)
- New Demo
- New Story stuff
- And new exciting bugs!
We Want to Hear From You!
Your feedback is vital to shaping the world of Polylithic. Join the conversation on any of these platforms:
https://store.steampowered.com/app/1839060/Polylithic/
